64K RAM SYSTEM 38911 BYTES OF STUFF I MADE

Google Game Thing

The source code for this project can be found on my self-hosted git repo here.

In 2016 google released one of their Halloween doodle games. It was played by drawing shapes onto the screen to defeat enemies.

It was pretty good, and the controls weren't bad to be honest, but I wondered how easy it would be to write something that would take control of the mouse and send a user defined shape to move the cursor and for the game to register it.

At the time any quick programs I wanted to write were done in Visual Basic, since basic was a language, I had been using since playing around with it on the C64 growing up.

I threw together a quick form and could move the cursor around positions, I also figured out how the form graphics class worked for allowing a user to draw the shapes. None of this would be useful though since I could not figure out how to get the mouse to left click without a user having to select a window, and even then, that did not give the desired result.

Tech Used
Info

Date Written:
10/2016